Tag Archives: Jusant

Jusant Tech Interview – Unreal Engine 5, NVIDIA DLSS 3, Shaders Precompilation & More

Jusant is a new action-puzzle climbing game that uses Unreal Engine 5 and takes advantage of both Lumen and Nanite. And, a few days ago, we had the pleasure of interviewing Dontnod Entertainment. In this Q&A tech interview, we talk about Unreal Engine 5, Nanite, Lumen, whether the game will support DLSS 3 Frame Generation, and whether it will suffer from any shader compilation stutters. Continue reading Jusant Tech Interview – Unreal Engine 5, NVIDIA DLSS 3, Shaders Precompilation & More

Unreal Engine 5-powered Jusant running in Native 8K/Max Settings on NVIDIA RTX 4090

Jusant is a new action-puzzle climbing game that uses Unreal Engine 5 and takes advantage of both Lumen and Nanite. And, unlike Fort Solis and Immortals of Aveum, Jusant appears to be running smoothly on PC. Thus, we’ve decided to share a Native 8K/Max Settings video of Jusant running on an RTX 4090, as well as our initial performance impressions of it. Continue reading Unreal Engine 5-powered Jusant running in Native 8K/Max Settings on NVIDIA RTX 4090